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By the time I was 19, I had already lived through more creative lives than most people imagine possible.
No VC.
No startup incubator.
No “creator economy.”
Those “gate openers” weren’t available. Just raw curiosity, obsession, and a dial-up connection.
While others were figuring out how to send an email, I was already building entire worlds.
Here’s what I had achieved before turning 19
Built Games (from Scratch):
2 award-winning educational games (yes, national-level diplomas).
4 fully finished entertainment games that ran natively on Windows PCs.
A full online game made in Flash.
Several others started and shelved — because I was always iterating.
Invented a Tech Product:
With two close friends, I created an invention (physical product) that won national innovation awards.
We went on to become finalists in a world-renowned global competition.
3D Graphics, Animations, and Model Work:
Built a vast portfolio of 3D models, rendered scenes, and animated sequences.
Created full motion scenes and graphical intros for games and music videos.
Ran a Podcast + Music Collaboration Projects:
Hosted a podcast for indie music (mostly rock, DnB, and electronic).
Built a MySpace presence that promoted artists through curated showcases.
Helped other musicians develop visual storytelling and identity through album showcases.
Collaborated with Fort Minor (yes, that Fort Minor) and Inger de Fier from the band Magica.
Created video materials for Magica and other bands to publish to their fan communities.
Made Music & Did Remix Deals:
Produced original music across genres: drum & bass, industrial metal, and hip hop.
Negotiated remix rights and collaborated across genres.
Dabbled in mixdown and remastering, even if I was still learning.
Wrote Music Reviews & Published Them:
Reviewed metal albums on popular review sites.
Had my reviews shared across forums and early music communities.
Visual Work:
Photo manipulation, photography, video editing, and audio syncing.
Published short films and a full-length historical documentary that was validated by teachers and historians.
Comic Book Creation:
End-to-end comic production: script, penciling, inking, coloring.
Studied from books by ex-Marvel creators.
Had full, finished comic book projects to show — not just drafts.
Web & Forum Development:
Built and managed online forums and blogs.
Designed websites — and at just 16, landed my first freelance web design client from France.
(Years later, the same client came back asking me to design their next site.)
Graphic Design for Print + Digital:
Created assets for screens and printable campaigns.
Helped friends and communities design flyers, posters, digital assets.
Organized Events:
Ran, co-hosted, or designed visuals for community events.
Made sure creativity didn’t live just online.
Earned Diplomas & Awards Across Skills:
Recognized for creative excellence in multiple fields: animation, games, design, writing, and more.
And yeah… I still had a pretty active social life. I wasn’t locked away.
I had friends. I had community. I had meaning.
And all of it was powered by one belief that I still carry today:
Everything in life is touched by Digital Magic.
At some point in those teenage years, it hit me hard:
Software and the internet weren’t just tools.
They were superpowers.
They were the gateway to becoming anything I wanted, and building everything I imagined.
And that belief has led me to where I am today:
29+ launched software products
Millions in subscription revenue
Trusted by BBC, Microsoft, CyberGhost
Building the future of end-to-end AI marketing
Still crafting tools that help people do the impossible
The difference now?
We have AI.
We have memory in our assistants.
We have systems that amplify our creative energy instead of bottlenecking it.
So what are you building?
Let’s talk about it.
#DigitalMagic #Founders #AI #LLMs #SoftwareCraftsmanship #Creativity #FlorinMuresan #AISQ #GPT4o #SaaS #BuildInPublic #ProductLaunch
